Notifier
Last Updated On 2021-07-16
Version 6MinSDK 7Tutorial Video
The Notifier component displays alert dialogs, messages, and temporary alerts, and creates Android log entries through the following methods:
- ShowMessageDialog: displays a message which the user must dismiss by pressing a button.
- ShowChooseDialog: displays a message two buttons to let the user choose one of two responses, for example, yes or no, after which the AfterChoosing event is raised.
- ShowTextDialog: lets the user enter text in response to the message, after which the AfterTextInput event is raised.
- ShowPasswordDialog: lets the user enter password in response to the message, after which the AfterTextInput event is raised.
- ShowAlert: displays a temporary alert that goes away by itself after a short time.
- ShowProgressDialog: displays an alert with a loading spinner that cannot be dismissed by the user. It can only be dismissed by using the DismissProgressDialog block.
- DismissProgressDialog: Dismisses the progress dialog displayed by ShowProgressDialog.
- LogError: logs an error message to the Android log.
- LogInfo: logs an info message to the Android log.
- LogWarning: logs a warning message to the Android log.
- The messages in the dialogs (but not the alert) can be formatted using the following HTML tags:<b>, <big>, <blockquote>, <br>, <cite>, <dfn>, <div>, <em>, <small>, <strong>, <sub>, <sup>, <tt>. <u>
- You can also use the font tag to specify color, for example, <font color="blue">. Some of the available color names are aqua, black, blue, fuchsia, green, grey, lime, maroon, navy, olive, purple, red, silver, teal, white, and yellow
Properties
You can set the below properties in the UI part of the builder.
- BackgroundColor - it's a color value which is set to &hff444444 by default.
- NotifierLength - it's a toast length value which is set to 1 by default.
- TextColor - it's a color value which is set to &hffffffff by default.
Block Properties
You can set the below blocks properties in the blocks section of the builder.
BackgroundColor
Specifies the background color for alerts (not dialogs).
TextColor
Specifies the text color for alerts (not dialogs).
Methods
You can set the below method blocks in the blocks section of the builder.
AddToolTip
Sets tooltip for components
CreateCustomDialog
Shows a custom dialog from a layout or cmponent
DismissChooseDialog
Dismiss the choose dialog
DismissCustomDialog
Dissmissed the custom dialog
DismissProgressDialog
Dismiss a previously displayed ProgressDialog box
LogError
Writes an error message to the Android system log. See the Google Android documentation for how to access the log.
LogInfo
Writes an information message to the Android log.
LogWarning
Writes a warning message to the Android log. See the Google Android documentation for how to access the log.
ShowAlert
Display a temporary notification.
ShowChooseDialog
Shows a dialog box with two buttons, from which the user can choose. If cancelable is true there will be an additional CANCEL button. Pressing a button will raise the AfterChoosing event. The "choice" parameter to AfterChoosing will be the text on the button that was pressed, or "Cancel" if the CANCEL button was pressed.
ShowCustomDialog
Show the custom dialog
ShowMessageDialog
Display an alert dialog with a single button that dismisses the alert.
ShowPasswordDialog
Shows a dialog box where the user can enter password (input is masked), after which the AfterTextInput event will be raised. If cancelable is true there will be an additional CANCEL button. Entering password will raise the AfterTextInput event. The "response" parameter to AfterTextInput will be the entered password, or "Cancel" if CANCEL button was pressed.
ShowProgressDialog
Shows a dialog box with an optional title and message (use empty strings if they are not wanted). This dialog box contains a spinning artifact to indicate that the program is working. It cannot be canceled by the user but must be dismissed by the App Inventor Program by using the DismissProgressDialog block.
ShowTextDialog
Shows a dialog box where the user can enter text, after which the AfterTextInput event will be raised. If cancelable is true there will be an additional CANCEL button. Entering text will raise the AfterTextInput event. The "response" parameter to AfterTextInput will be the text that was entered, or "Cancel" if the CANCEL button was pressed.
Events
You can set the below event blocks in the blocks section of the builder.
AfterChoosing
Event after the user has made a selection for ShowChooseDialog.
AfterTextInput
Event raised after the user has responded to ShowTextDialog.
ChoosingCanceled
Event raised when the user canceled ShowChooseDialog.
TextInputCanceled
Event raised when the user canceled ShowTextDialog.